[−][src]Enum newton::collision::Collision
Enum grouping all collision types.
Variants
Cuboid(Cuboid<'a>)UserMesh(UserMesh<'a>)Sphere(Sphere<'a>)Cylinder(Cylinder<'a>)ChamferCylinder(ChamferCylinder<'a>)Capsule(Capsule<'a>)Cone(Cone<'a>)Compound(Compound<'a>)FracturedCompound(FracturedCompound<'a>)Tree(Tree<'a>)Scene(Scene<'a>)ConvexHull(ConvexHull<'a>)Null(Null<'a>)DeformableSolid(DeformableSolid<'a>)MassSpringDamperSystem(MassSpringDamperSystem<'a>)HeightFieldF32(HeightField<'a, f32>)HeightFieldU16(HeightField<'a, u16>)Methods
impl<'a> Collision<'a>[src]
pub unsafe fn from_raw(raw: *const NewtonCollision, owned: bool) -> Self[src]
pub fn create_instance(col: &Self) -> Self[src]
pub fn cuboid(self) -> Option<Cuboid<'a>>[src]
pub fn user_mesh(self) -> Option<UserMesh<'a>>[src]
pub fn sphere(self) -> Option<Sphere<'a>>[src]
pub fn cylinder(self) -> Option<Cylinder<'a>>[src]
pub fn chamfer_cylinder(self) -> Option<ChamferCylinder<'a>>[src]
pub fn capsule(self) -> Option<Capsule<'a>>[src]
pub fn cone(self) -> Option<Cone<'a>>[src]
pub fn compound(self) -> Option<Compound<'a>>[src]
pub fn fractured_compound(self) -> Option<FracturedCompound<'a>>[src]
pub fn tree(self) -> Option<Tree<'a>>[src]
pub fn scene(self) -> Option<Scene<'a>>[src]
pub fn convex_hull(self) -> Option<ConvexHull<'a>>[src]
pub fn null(self) -> Option<Null<'a>>[src]
pub fn deformable_solid(self) -> Option<DeformableSolid<'a>>[src]
pub fn mass_spring_damper_system(self) -> Option<MassSpringDamperSystem<'a>>[src]
pub fn is_cuboid(&self) -> bool[src]
pub fn is_user_mesh(&self) -> bool[src]
pub fn is_sphere(&self) -> bool[src]
pub fn is_cylinder(&self) -> bool[src]
pub fn is_chamfer_cylinder(&self) -> bool[src]
pub fn is_capsule(&self) -> bool[src]
pub fn is_cone(&self) -> bool[src]
pub fn is_compound(&self) -> bool[src]
pub fn is_fractured_compound(&self) -> bool[src]
pub fn is_tree(&self) -> bool[src]
pub fn is_scene(&self) -> bool[src]
pub fn is_convex_hull(&self) -> bool[src]
pub fn is_null(&self) -> bool[src]
pub fn is_deformable_solid(&self) -> bool[src]
pub fn is_mass_spring_damper_system(&self) -> bool[src]
pub fn height_field_f32(self) -> Option<HeightField<'a, f32>>[src]
pub fn height_field_u16(self) -> Option<HeightField<'a, u16>>[src]
pub fn is_height_field_f32(&self) -> bool[src]
pub fn is_height_field_u16(&self) -> bool[src]
Trait Implementations
impl<'a> NewtonCollision for Collision<'a>[src]
fn as_raw(&self) -> *const NewtonCollision[src]
fn set_scale(&self, scale: Vec3)[src]
fn scale(&self) -> Vec3[src]
fn params(&self) -> Params[src]
fn for_each_polygon<F>(&self, matrix: Mat4, callback: F) where
F: FnMut(&[f32], c_int), [src]
F: FnMut(&[f32], c_int),
fn is_static(&self) -> bool[src]
fn is_convex(&self) -> bool[src]
fn into_raw(self) -> *const NewtonCollision where
Self: Sized, [src]
Self: Sized,
fn matrix(&self) -> Mat4[src]
fn set_matrix(&self, matrix: Mat4)[src]
fn set_user_id(&self, id: u32)[src]
fn user_id(&self) -> u32[src]
impl<'a> FromHandle<'a> for Collision<'a>[src]
fn from_handle(newton: &'a Newton, handle: Handle) -> Option<Self>[src]
fn from_handle_owned(newton: &'a mut Newton, handle: Handle) -> Option<Self>[src]
impl<'a> AsHandle for Collision<'a>[src]
impl<'a> PartialEq<Collision<'a>> for Collision<'a>[src]
impl<'a> From<HeightField<'a, f32>> for Collision<'a>[src]
fn from(col: HeightField<'a, f32>) -> Self[src]
impl<'a> From<HeightField<'a, u16>> for Collision<'a>[src]
fn from(col: HeightField<'a, u16>) -> Self[src]
impl<'a> From<Cuboid<'a>> for Collision<'a>[src]
impl<'a> From<UserMesh<'a>> for Collision<'a>[src]
impl<'a> From<Sphere<'a>> for Collision<'a>[src]
impl<'a> From<Cylinder<'a>> for Collision<'a>[src]
impl<'a> From<ChamferCylinder<'a>> for Collision<'a>[src]
fn from(col: ChamferCylinder<'a>) -> Self[src]
impl<'a> From<Capsule<'a>> for Collision<'a>[src]
impl<'a> From<Cone<'a>> for Collision<'a>[src]
impl<'a> From<Compound<'a>> for Collision<'a>[src]
impl<'a> From<FracturedCompound<'a>> for Collision<'a>[src]
fn from(col: FracturedCompound<'a>) -> Self[src]
impl<'a> From<Tree<'a>> for Collision<'a>[src]
impl<'a> From<Scene<'a>> for Collision<'a>[src]
impl<'a> From<ConvexHull<'a>> for Collision<'a>[src]
fn from(col: ConvexHull<'a>) -> Self[src]
impl<'a> From<Null<'a>> for Collision<'a>[src]
impl<'a> From<DeformableSolid<'a>> for Collision<'a>[src]
fn from(col: DeformableSolid<'a>) -> Self[src]
impl<'a> From<MassSpringDamperSystem<'a>> for Collision<'a>[src]
fn from(col: MassSpringDamperSystem<'a>) -> Self[src]
impl<'a> Debug for Collision<'a>[src]
Auto Trait Implementations
Blanket Implementations
impl<T> From for T[src]
impl<T, U> Into for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom for T where
T: From<U>, [src]
T: From<U>,
type Error = !
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T> Borrow for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T, U> TryInto for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,