[−][src]Struct imgui::Textures
Generic texture mapping for use by renderers.
Implementations
impl<T> Textures<T>
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pub fn new() -> Self
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pub fn insert(&mut self, texture: T) -> TextureId
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pub fn replace(&mut self, id: TextureId, texture: T) -> Option<T>
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pub fn remove(&mut self, id: TextureId) -> Option<T>
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pub fn get(&self, id: TextureId) -> Option<&T>
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Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for Textures<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for Textures<T> where
T: Send,
T: Send,
impl<T> Sync for Textures<T> where
T: Sync,
T: Sync,
impl<T> Unpin for Textures<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for Textures<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,